Lead Matchup Advisor
Your 2 leads vs their 2 leads — type verdicts for every pairing, a speed note, and which lead to open with.
Your lead A
Your lead B
Opponent lead X
Opponent lead Y
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Pick all four leads above to see the 2×2 grid.
Honest limitations: type matchups + neutral speed, plus each lead's selected defensive ability and the opponent's assumed Tera (defense recomputed as the single Tera type; their Tera STAB is noted, not mathed). Still ignored: Fake Out, Protect, priority moves, items, the opponent's real EVs and sets, speed investment, and Tailwind/Trick Room — the actual turn-one play still needs a human brain. Speeds are level 50, neutral nature, no EVs; Mega/form stat changes aren't modeled. Category-based abilities (Fluffy, Ice Scales) aren't modeled.